New option in the RedshiftObjectSettings node to configure the light instances shader type Added support for light instancing using instance sources or instance arrays Fixed a problem in the camera map node while using a projection camera Fixed several issues in the Scene Import LOP scripts affecting the RS lights Addressed the default value of the optical camera saturation parameters Added new params to the RS SunSky light to override some of the sky environment settings Added support for color temperature as a multiplier to the textured lights Added support for assets picking in the Solaris viewport ![]() Added support for Solaris 19.5.682 and dropped support for 19.5.569 Fixed a problem in the RenderView color picker Addressed the default light position updating in scenes with animated cameras Support of the "time" and "fps" primitive attributes to configure the RS Alembic procedural time and fps parameters New option in the RS ROP node to configure the Alembic procedural working mode (Alembic SOP or Packed Alembics) Added support for rendering Packed Alembic primitives as Redshift Alembic procedurals Added support for the resolution override options while batch rendering using hrender.py Added support for Houdini 19.5.682 and dropped support for 19.5.569 Addressed a rare deadlock when opening a scene with proxies with their geometry previews enabled Addressed a crash when extracting Pyro volumes with a very large number of voxels Addressed issue where a camera-map procedural projection would produce incorrect results if the linked camera had a film offset Addressed issue where switching between Basic and Advanced render options would trigger an IPR restart Addressed issue that prevented the batch conversion of C4D Standard materials to Redshift materials Changed the default export units new scenes will now default to centimeters and the Legacy Units option will be disabled Added experimental support for automatically converting cloners with instances/multi-instances of meshes or proxies to point-clouds, improving performance and interactivity for scenes with a large number of clones Fixed bug that would cause procedural projections to get lost after rendering shaderballs Added localization for Japanese and Simplified Chinese (in all supported versions of C4D) Fixed incorrect tone mapping defaults in optical camera parameters Added support for global optical camera parameters Fixed support for Maya 2024/macOS on Apple Silicon hardware This version was solely released within C4D and is not available for download via the Maxon App. ![]() Note the fixes listed below are included in 3.5.19 as well. Fixed corruption and crash bugs that could occur when rendering scenes with photons, IPC and SSS.Added support for Solaris 19.5.716 and dropped support for 19.5.605.Added support for Houdini 19.5.716 and dropped support for 19.5.605.
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